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We simply challenged Poki with the task of coming up with a new and exciting installment to the series. TK: The decision - as stated above - was pretty much one that Carsten and myself made. GS: That is some pressure to step up to! When you guys finally decided to move forward with a fourth installment, what was the initial focus? What was the key that let you know Doomsday was a go? There were already three games out there that have an average of 90% user score on Steam. And of course we would have to meet certain expectations when it comes to scope, graphics, writing, and so on. We had to go from having absolutely nothing to a finished game within just barely one year. This gave both Poki and me quite a challenge. And, of course, there were certain restrictions on scope and money, all that.
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Poki soon warmed up to making a new Deponia game, and towards mid-March he already had a basic outline of the chapters of the game and how big they would be. Carsten’s requirements for this game were quite simple, actually – the game needs to come out in March 2016. However, we saw that some people in the community were asking for another Rufus story – and of course the ending of Deponia 3 ( Goodbye Deponia) was always a point of controversy. I was busy working on Anna’s Quest at the time, and Poki was overseeing creative direction of all studio projects as well as working on a new concept. TK: It was in February 2015 when Carsten and I first discussed the idea of doing another Deponia game.
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What were some of the conversations behind-the-scenes that led to Deponia Doomsday? GameSkinny: Last time we spoke, both yourself and Jan "Poki" Muller-Michaelis insisted that Deponia was just a trilogy.
Goodbye deponia hints series#
Continued abuse of our services will cause your IP address to be blocked indefinitely.We had a chance to sit down with Daedalic Entertainment's Producer for the Deponia series, Tom Kersten (TK), to talk about what happened to bring the series back, the challenges of reviving a series that never really died, and what's next in store for Rufus & Co. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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